COMPGame

COMP3423 · Human–Computer Interaction

Play with the idea first. Then find out what stuck.

Every topic starts as something you can poke at rather than something you are told. You build an intuition, then check it — and an AI tutor is there throughout, asking questions instead of handing over answers.

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13

topics, in lecture order

Fitts' Law, Gestalt, Hick's Law, Miller's 7±2 and nine more. Each one opens the week your lecture reaches it, so nothing arrives out of sequence.

2

parts to every topic

An activity you play, and a check that tells you what you actually took from it. Roughly twenty minutes, and you can stop and come back.

1

tutor, always there

It answers from your own lecture slides, and it pushes back with questions rather than giving you the answer. Nothing you write leaves the course machine.